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EmuCR: PCSX-ReduxPCSX-Redux Git (2026/07/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #2053 from nicolasnoble/xmake-tools
* Adding xmake support for ps1-packer.
* Merge pull request #2042 from nicolasnoble/psyqo-memorycard
* Factoring tables.
* Shuffling filenames + adding headers.
* psyqo: add Shift-JIS -> UTF-8 / ASCII title decoders
* psyqo: flag corrupt memory-card block chains on read
* psyqo: make the memory card Shift-JIS title table opt-in
* Merge branch 'main' into psyqo-memorycard
* psyqo: exercise memory card title/icon read-back in the example
* psyqo: add memory card title and icon read-back
* psyqo: handle deleted blocks and make directory commits power-loss safe
* psyqo: memory card driver fixes from hardware testing
* psyqo: make the memory card filesystem asynchronous
* psyqo: drive the memory card sector protocol off the card's state machine
* psyqo: drive the memory card off the busy path, drop the IRQ engine
* psyqo: add an asynchronous memory card driver
* psyqo: add a Unicode to Shift-JIS encoder

Download: PCSX-Redux Git (2026/07/13)
Source:Here



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