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EmuCR: ShadPS4ShadPS4 Pre (2026/07/14) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* Fix shader cache invalidation caused by struct padding memcmp(Fixes #4645) (#4704)
* Openal Fixes (#4686)
* shader_recompiler: GCN thread mask accuracy fix (GR2 Grass Fix) (#4675)
* Add SDK check for vdec2 usage (#4707)
* Move asm to unit file (#4706)
* video_core: Require robustness2 and remove null buffer/image workarounds (#4701)
* texture_cache: Add sampler garbage collection (#4700)
* Fix logic inversion in save data mount null checks (#4703)
* fix: null dereference in internal__Foprep on file exhaustion (#4702)
* Core: code patches for cmp and xor instructions involving the TCB (#4624)

Download: ShadPS4 Pre (2026/07/14)
Source: Here



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