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EmuCR: SharpEmu SharpEmu Git (2026/07/14) is released. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

SharpEmu Changelog:
* Add Brazilian translation to Environment tab (#196)
* [HLE] Remove steady-state allocations from the hot HLE paths (#190)
* [GUI] Add Portuguese (Portugal) translation (#197)
* Fix virtual memory allocation and access (#193)
* Add 21 missing SysAbi exports and GUI Environment tab for SHARPEMU_* toggles (#189)
* Host platform abstraction layer for the execution engine (#181)
* [AGC/Vulkan] Support multiple render targets (#149)
* Fix pak size-collision that crashed Quake right after the intro demo (#187)
* [Json] Implement sce::Json::Value and String (construct / set / destroy) (#169)
* Add code -1073741819 as an emulation error (#188)
* Create nl.json (#186)
* Add SaveData transaction and NP UDS layout HLE stubs (#168)
* Fix historic SysAbi exports bound to wrong symbol names (#167)
* [Tools] Fix ShaderDump reflection invoke against new optional parameters (#166)
* [CommonDialog] Fix dialog state machine and add MsgDialog progress-bar exports (#163)
* Fixed deutch language file, it had invalid syntax (#162)
* loader: support ps5 SELF and validate ELF signatures (#157)
* Add SysAbi ExportName name2nid check script (#152)
* [Aerolib] Add ulobjmgr and NpEAAccess symbol names (#150)
* [Tools] Add GPU conformance executor for dumped shader blobs (#127)
* [GUI] New box "About" in configuration (#165)
* Fix guest shutdown when VideoOut window is closed (#184)
* Add Brazilian Portuguese translation (#153)
* Add Korean (ko-KR) localization (#154)
* Add Japanese (ja) localization (#160)
* Fallback to english if it doesnt find the string in current language (#161)
* Performance Improvements and Optimization Tweaks (#156)
* added french support (#147)
* [GUI] Add Spanish language (#148)
* [AGC] Complete gfx10 v_cmpx_f32 decode and emit ordered/unordered float compares (#122)
* [Pad] Approximate trigger vibration on XInput (#140)
* [AGC] Emit Gen5 v_sad_u32 (#138)
* Align SysAbi export names with Aerolib NID catalog (#137)
* Emit Gen5 packed-integer and bit-count ops (#135)
* Harden param.json metadata parsing (#134)
* [HLE] Add strchr/strrchr/memchr/strcat/strncat/strstr libc exports (#132)
* [Tools] Add synthetic shader dump tool for the Gen5 translator (#111)
* added german language (#136)
* [GUI] Add Arabic language (#142)
* [GUI] Add Danish language (#143)
* Deadcell fix (#144)
* Fix Gen5 boot and restore stable AGC rendering (#139)
* fix: restore WaitSema loop guard boundary (#133)
* Agent/fix gen5 thread agc compat (#130)
* [emulator] Improve emulator performance by optimizing memory access and reducing unnecessary overhead in kernel and CPU execution paths (#131)

Download: SharpEmu Git (2026/07/14)
Source: Here



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