SharpEmu Git (2026/07/20) is compiled. An experimental PlayStation 5 emulator for Windows, Linux and macOS.
SharpEmu Changelog:
* [CI] fix zip inside zip
* [AGC] Support the clamp modifier on packed f16 VOP3P ops (#460)
* memory: back the free pages of a partially-overlapping fixed mapping (#458)
* PerGameSettings Null toggles (#453)
* Encode linear-float flips to sRGB at present (#448)
* Refresh CPU-rewritten guest textures by write generation (#447)
* Fixes a Mutex Issue Preventing Some UE Titles From Booting (#451)
* cpu: emulate AMD-only Zen 2 instructions in software (#449)
* Add missing nids (#450)
* [Kernel] Clamp guest path traversal at the mount root (#437)
* [PlayGo] Derive the installed chunk set from the pak files on disk (#438)
* [Kernel] Hand off mutex ownership directly to the head waiter on unlock (#439)
* Prevent invalid SaveData writes from damaging guest memory (#444)
* [Kernel] Implement sceKernelMapDirectMemory2 (#433)
* Fix space-in-path game launching on Windows (#432)
* Gui Settings Null list Entries (#430)
* test: add Fiber exports contract tests (13 tests) (#428)
* [Kernel] add NID B5GmVDKwpn0 (pthread_yield) (#426)
Download: SharpEmu Git (2026/07/20)
Source: Here
2026-07-20

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