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Cube64 / Wii64 v1.4.3 are released. Wii64 & Cube64 are Mupen64 for the Gamecube/Wii. Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Gamecube and Wii through the libOGC library. The emulator currently uses dynamic recompilation of the N64 machine code to PowerPC (the Gamecube/Wii's ISA) and full hardware accelerated graphics to achieve (near) full-speed emulation in most instances.

Cube64 / Wii64 Changelog:
This version should hopefully bring some minor speed boost to games and make Rice a bit more stable/usable.
Bump version to 1.4.3 (removed "beta" from the version)
Upstream fixes from mupen64plus in memory.c and rsp_hle
Fix old dma_pi_read bug
glN64:
handle invalid display lists better (Sim City, Magical Tetris Challenge)
Gauntlet Legends boots now, but still dies eventually
Dynarec:
Implement recompield MTC0 (cop0) status
Try to save register cache state around simple fastmem loads
Hack to fix Paperboy
Rice gfx:
Fix Diddy Kong Racing
Fix Zelda OoT imploded graphics on certain camera angles
Fix FPS Counter/Debug Messages/Load icon, prevent them from messing with gfx state
Fix frame update issues
Attempt to fix viewport/scissor issues
Many small bugfixes from upstream (Fix Pocket Monsters Stadium J YUV images)

Download: Cube64 v1.4.3
Download: Wii64 v1.4.3
Source:Here



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