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EmuCR: DuckStation DuckStation v0.1-11752 is released. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
381ac7d MediaCapture: Fix incorrect samples on buffer wrap-around
b3d594a MediaCapture: Remove Flush() method
4f72f40 MediaCapture: Fix possible corruption in audio-only capture
049437e MediaCapture: Resample audio when encoder doesn't support 44.1KHz
8b9aaf7 MediaCapture: Display OSD warning when resampling
d33d3b8 Qt: Rework media capture menu
6e0fb1e FullscreenUI: Add InputTextWithSuffix()
e2e4bae Settings: Ensure overlays directory exists in user resources
56fa9dc Qt: Add refresh button to border overlay list
12f012c Spanish (Spain) translation update 2026/07/27 (#3777)
dc75335 Scripts: Translation tools experiments
551aaa4 RegTest: Fix compile error
8747aa1 Atualização Português do Brasil (#3778)
4a04d31 SPU: Fix volume sweep termination conditions
f6c4fe9 Achievements: Rename softcore to casual (#3779)
2246697 BIOS: Add version information and filenames to list
1454743 Qt: Allow empty recommended value in settings help
30d351e Qt: Add CollapsibleWidget
8dbc476 Qt: Add BIOS Installer and improve BIOS setup page
351778e Qt: Update machine translations
406f325 Qt: Fix BIOS summary not updating on language change
9c7c23f Qt: Fix main window language not updating after setup wizard
57b952a Timers: Improve emulation accuracy
7c93a61 Qt: Further simplify BIOS setup wizard page
0740169 Qt: Fix crash opening game settings
202923d Qt: Correct some clearly awful translations
7111f4c Update duckstation-qt_es.ts (#3780)
b5a990b MemoryCard: Use constants for address and offset mask
c42082c StateWrapper: Avoid heap allocation in FIFOQueue read
f3d0e84 StateWrapper: Avoid possible integer overflow on 32-bit systems
865fd9e StateWrapper: Save contiguous FIFOQueue bytes in one memcpy()
97400d2 StateWrapper: Clamp enum values to max
b147f1f FIFOQueue: Zero out head/tail when size reaches zero
e95e5a0 FullscreenUI: Right-align achievement type badges
18147a1 GPUBackend: Fix possible unflushed draws with runahead enabled
4d700e4 MDEC: Ensure direct FIFO writes don't overflow
26fa2ee MetalDevice: Fix a few leaky object retains
c07bf47 CDImageCue: Validate bits-per-sample for wave files
ecbe3c3 MemoryCardImage: Don't over-enumerate directory frames
76f01d8 Misc: Fix under-allocation in sjis2utf8()
d6d8a7b CDImageCue: Fix implicit truncation warning
e86af51 Deps: Update bundled ffmpeg headers to 9.0
6d0feff Deps: Update to 20260805
3fed119 MediaCapture: Default to H264 on all platforms
12a4a26 Util: Avoid intermediate memory allocation in Shift-JIS conversion
8a2c05c Image: Avoid integer overflow for dimensions
99fc655 Updater: Fix possible path traversal during preprocessing
ebd0903 Updater: Fix possible infinite loop
1fbfbb5 System: Fix implicit 32-bit truncation of screenshot size
2c8e998 Spanish (Spain) editing pass - 2026/08/05 (#3781)
6e242f5 Bus: Flush line buffer after 512 characters
ca5cc73 GPU: Add missing serialization of polyline buffer
f92b1a8 GPU: Add some simple checks to the polyline buffer
cd5e48a StateWrapper: Add max size checks to vector/string data
2688a1d Achievements: Fix possible read past end of memory in callback
e48b3e3 Cheats: Fix possible OOB reads in malformed instructions
d3ff0b3 PSFLoader: Add missing header size checks when loading
a8a098a Common: Valid BCD functions should return boolean
b9cf3bb CDImagePBP: Add missing validation of BCD digits
467d097 CDImagePBP: Check SFO index table count before reading
e073438 CDImageMDS: Fix a bunch of possible buffer overreads
6651f4d ISOReader: Fix possible integer overflow in GetSizeInSectors()
f1029b2 AnimatedImage: Fix possible integer overflow of dimensions
f11b432 System: Add option to install BIOS when missing
8778034 RegTest: Fix compiling again
e175c84 Bus: Pack state in struct
5245a58 Settings: Fix invalid memory card values after install
213c5b4 VideoPresenter: Use transfer pitch for screenshots
b3b57a2 VulkanDevice: Bind initial compute pipelines correctly
bbac943 VulkanDevice: Expose shared UBO binding to compute shaders
fc3e117 VulkanDevice: Synchronize compute image accesses
4b5edbb VulkanDevice: Preserve mapped texture upload pitch
6584add VulkanDevice: Fix download buffer barrier ranges
037ee47 VulkanDevice: Validate imported host buffer memory
668f39f VulkanDevice: Wait for presentation before swapchain teardown
8462365 VulkanDevice: Address texture array subresources
5f40f0a VulkanDevice: Select advertised surface format pairs
40e1787 VulkanDevice: Fix legacy render pass attachments
d1720c0 VulkanDevice: Respect fixed surface extents
a8de757 VulkanDevice: Store compute specialization values
7b690ec VulkanDevice: Reset descriptor builder storage
69c5051 D3D12Device: Restore state after mipmap rendering
a8c9324 D3D12Device: Transition cleared compute targets to UAV
6e2f06a D3D12Device: Bound persistent descriptor allocation
2273890 D3D12Device: Create texture arrays with all layers
b5f821b D3D12Device: Transition all uploaded subresources
402f920 D3D12Device: Set render-pass clear formats
a4a03c4 D3D12Device: Assert alignment of download texture footprints
685cf83 D3D12Device: Order dependent compute UAV accesses
7b15961 D3D12Device: Fix incorrect push constant root parameter index
41ee402 D3D12Device: Track readback source usage
48a1a06 Qt: Don't try to load HTTP URLs as animated images in game list
2f9c587 FullscreenUI: Fix shared memory card selection
4431915 FullscreenUI: Expose multitap memory cards
6f704d4 FullscreenUI: Fix shared card name not disabling if unused
ee21478 GPU/HW: Don't miss updating read texture for recursive draws
f7797b5 Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
0697597 Controller: Make mandatory functions pure virtual
d92fe3d Data: Move all PromptFont glyphs to unallocated range
f04e08b GDBServer: Fix stop reply acknowledgements
1a9379b GDBServer: Support continue addresses
a36b757 GDBServer: Support single-step addresses
c7324e3 GDBServer: Preserve unchanged resume state
05166d1 GDBServer: Track the last stop signal
3885778 GDBServer: Reply to invalid command arguments
aea3746 GDBServer: Validate complete packet fields
4e09405 GDBServer: Apply register writes atomically
7c279dc GDBServer: Invalidate code after memory writes
8d7046a GDBServer: Bound remote packet sizes
60a4ec3 GDBServer: Queue complete protocol packets
54d074f GDBServer: Retransmit rejected replies
cba8588 GDBServer: Reject oversized incoming packets
d176e31 GDBServer: Support signal resume packets
fe32554 GDBServer: Restore run state after disconnect
c241852 GDBServer: Notify host when first/last client connects/disconnects
0a00cbc GDBServer: Send invalid instead of zero values for extra registers
ac6d899 GDBServer: Disable nagle buffering on connect
71c8850 GDBServer: Track breakpoint ownership
e3bea19 GDBServer: Expand watchpoint ranges
b147ed6 CPU: Enumerate actions for callback breakpoints
8636021 GDBServer: Report watchpoint stop details
fa5e111 GDBServer: Use indexing instead of range-based for
30fa5b4 Qt: Rename background controller poll to idle update
c7f282f Core: Use multiplexer to idle sleep for GDB server
3bb39f4 ELFFile: Skip embedded PS-X EXE header segments
2cf1086 GDBServer: Fix unused capture warning
cf24957 Qt: Implement mouse capture using CoreGraphics
e2b78d4 Qt: Tie relative mouse state to the active window
8c1a202 GDBServer: Expose target memory map and registers
c8abcf4 GDBServer: Expose GTE registers
8a96948 GPUDevice: Use same buffer sizes across backends
89fb3ad DMA: Hardwire reverse direction for OTC
d59fcfb ImGuiManager: Support rendering Hebrew text
8ec85e3 Qt: Update machine translations
232c9ad Achievements: Make password login asynchronous
2c32612 Qt: Simplify logout callback
9f9009d Achievements: Ensure callbacks run on core thread for RAIntegration
04f4f1b Achievements: Respond to RAIntegration reset request
1f925f8 Misc: Add a couple of missing fmt/format.h includes
b2f9c8f Misc: Fix deprecated implicit conversion of fstring->string_view
c130fc1 dep/fmt: Update to v12.2.0
5ee1d25 GameDB: Disable PGXP/WS in Vanark
5fd3668 Achievements: Don't double-free login callback on request failure

Download: DuckStation v0.1-11752 x64
Source:Here



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