N64 Git (2026/08/13) is compiled. Experimental low-level N64 emulator written in C and a bit of C++. Still under heavy development and not ready for prime time. Compatibility is not high and performance is not great (yet.) The goals of this project are to create a low-level emulator with good compatibility, while learning a lot along the way.
N64 Git Changelog:
* Merge pull request #56 from Dillonb/renovate/non-major-dependencies
* Update non-major dependencies
* Merge pull request #57 from Dillonb/renovate/actions-checkout-7.x
* Update actions/checkout action to v7
* Pin all github actions
* Ignore src/contrib/**
* Merge pull request #54 from Dillonb/jit-rs
* Bump capstone
* Update dgbir
* Add renovate.json
* Use slice for function args
* Use new macro for cleaner type checked function calls
* Type checking on function calls
* Convert to U64 first
* Use new shift by bytes instruction
* Implement more RSP instructions
* Different framerate unlock mode on macos
* Volume control
* RSP compare
* Remove unused popcount macro
* Fix LDV
* Run RSP golden tests against JIT too, reenable all tests
* Flush PC at end of block
* Fallback to interpreter for unimplemented RSP instructions
* Fall back to interpreter on nested RSP branches
* Show the bad instruction when invalid RSP CP0 instruction hit
* Reorder so enumerate() numbers are correct
* flake.lock: Update
* Update dgbir
* Fix link on macos
* RSP MTC2
* LQV
* WIP SDV
Download: N64 Git (2025/06/08)
Source: Here
2026-08-13
Tags:
Console,
Dev_Build,
Dillonb-N64,
N64

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