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EmuCR: PPSSPPPPSSPP Git (2026/08/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #22090 from hrydgard/more-stuff
* unittest: support running multiple named tests in one invocation
* Add a utility function for all the ABIs to call functions with a pointer arg. Use to call Advance from the JIT with the MIPSContext. Indent some code better.
* Simplification: Mount filesystems earlier in init, and don't remount on LoadExec
* Merge pull request #22089 from hrydgard/interpreter-mips-state
* Interpreter: Hook up dummy MMIO handlers for future experiments
* Libretro buildfix, add a comment
* Rename the get-memory-pointer functions to make it clear where CPU exceptions can happen.
* More MIPSState * plumbing (manual)
* Plumb a MIPS context into ReadVector etc.
* Code style improvement, handle unknown instructions with a pseudo CPU exception
* Plumb an explicit MIPSState *mips through the interpreter's Int_* handlers
* Merge pull request #22087 from hrydgard/interpreter-stuff
* Register InterpreterDispatch.cpp/.h in the UWP project; update AGENTS.md
* Make ExecInstruction's unhandled case a plain -1 return, not an embedded fallback
* Prep for plumbing the MIPS context pointer into the interpreter.
* Headless on Windows: Set up CRT to output abort() to stderr instead of dialogs
* Wire the generated ExecInstruction dispatcher into the interpreter's hot loop
* Add a codegen tool to generate a fast switch-tree interpreter dispatcher
* Rename MIPSInt/MIPSIntVFPU to Interpreter/InterpreterVFPU

Download: PPSSPP Git (2026/08/13) x64
Download: PPSSPP Git (2026/08/13) Android
Source: Here2



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