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EmuCR: SharpEmu SharpEmu v0.0.3-release.2 is released. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

SharpEmu Changelog:
Game compat updates (#691) (996de70)
[GUI] Update library page layout (#690) (77f2297)
[GUI] Redesign options page (#699) (f08308d)
fix vulkan error from astrobot (#689) (5f1bd5a)
[GUI] Update window chrome controls (#700) (753ddf9)
Merge media decoding into one FFmpeg bridge (#706) (5864328)
Shader cfg ssa (#707) (444af50)
Shader cfg ssa (#707) (e7149bf)
VideoOut: track guest-flip FPS and label load/stall gaps (#708) (ec65419)
Metal: skip waitUntilCompleted when the command buffer is already Completed (#709) (79aa764)
Metal: opt-in long-edge drawable cap via SHARPEMU_METAL_CAP_DRAWABLE (#711) (b75e4e0)
Pad: implement scePadGetTriggerEffectState under its own NID (#712) (b572738)
Apply SDWA ABS/NEG as float sign-bit, not integer, modifiers (#713) (539baa6)
Shader: implement V_BFE_I32 and correct VOP3 0x36A mapping (#714) (e5e02c0)
gpu: size single-channel 16-bit and two-channel 8-bit formats (#715) (fc5b6ba)
Vulkan: enable textureCompressionBC when the device supports it (#716) (0dd5433)
Share one guest image across sRGB/UNORM aliases (#717) (e1695cf)
fix(gpu): one vertex attribute per guest stream view (#718) (eb0653e)
AGC: follow command-buffer branches across arena switches (#720) (3f9bd2b)
AGC: deliver compute-queue completion events at the queue fence (#721) (531e35b)
fix(gpu): reflect guest CPU writes into large and render-target-aliased images (#722) (82c2c7f)
Kernel: correct equeue event delivery and waiter lifetime (#723) (816ec4a)
CPU: gate periodic import logs and fast-path memcpy/memmove leaves (#724) (532251c)
Ampr: cooked-id index preload and host FD LRU cache (#725) (93c9f14)
Vulkan: abandon timed-out guest fences without blocking later frames (#726) (c4ae4a2)
Combined: Pad, AGC, Metal, Vulkan, Ampr, overlay, and CPU hot-path fixes (#727) (97bd8c4)
[GUI] Add inline per-game settings and unify options styling (#728) (a7ec3d5)
AGC: retain label producers and report failed release writes (#719) (ecd6570)
Required imports for Astro Bot (#710) (544f588)
[GUI] Add grid settings to GUI and implement grid snapping (#729) (7c9740f)
[GUI] few stability patches for GUI (#732) (c387b96)
Astrobot - Vulkan fix (#733) (a8fa9c9)
AGC: correct GS program registers, stop dropping rect-list draws, add a missing size export (#734) (ea9be74)
Icons in about section (#735) (5ee7cd1)
Astrobot - Vulkan fix : 0x8A (#736) (cf3bd0b)
AGC: honour DCC fast clears instead of drawing the clear quad (#738) (4b5ea6a)
[Memory/Kernel] Fix Windows allocation-granularity and mutex-resolution bugs (#748) (f36ce40)
Ampr: fix path case on Linux (#750) (8df4039)
Fix Vulkan presenter synchronization and frame handling issues (#747) (f3d9439)
Renderdoc (#753) (8eb2c1e)
[videoout] guard degenerate guest buffer ranges (#755) (26bda04)
chore: bump version to 0.0.3-release.2 (#756) (da0de5c)

Download: SharpEmu v0.0.3-release.2
Source: Here



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