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Ymir Git (2026/08/29) is released. A work-in-progress Sega Saturn emulator.

Features:
Load games from BIN+CUE, IMG+CCD, MDF+MDS or ISO files
Automatic IPL (BIOS) ROM detection
Automatic region switching
Up to two players with standard Control Pads on both ports (more to come)
Fully customizable keybindings
Backup RAM and DRAM cartridges (more to come)
Integrated backup memory manager to import and export saves, and transfer between internal and cartridge RAM
Save states
Rewinding (up to one minute at 60 fps), turbo speed, frame step (forwards and backwards)
A work-in-progress feature-rich debugger

Ymir Changelog:
* fix(vdp-d3d12): Add UAV barriers
* fix(vdp-hw): FIx some compositor bugs
* feat(vdp-hw): Implement compositor
* feat(vdp-hw): Compute color calculation window
* docs: Document games that use color calculation window
* feat(debug): Add color calc window parameters to debug view
* feat(vdp-hw): Upload LNCL/BACK screens
* docs: Update COMPILING instructions for Linux
* fix(build): Update NuGet username and feed URL and fix DXC cache path
* build: Fix cache path
* build: Cache DXC build
* build: Try building DXC from Vulkan SDK on ARM64 Linux
* fix(vdp-hw): Yet another SPIRV-Cross workaround
* build(gfx): Drop support for `glslc`
* fix(metal): Bump SPIRV-Cross MSL output to version 2.2 for 64-bit integer support
* chore(vdp-hw): Add basic features to the VDP2 compositor shader
* feat(vdp-hw): Render RBGs, fix some bugs
* chore(build): Minor cleanup
* fix(vdp-hw): Actually compile the shader and fix errors
* feat(vdp-hw): Define rotparams shader
* build: Fix screenshotter queued state check

Download: Ymir Git (2026/08/29)
Source: Here



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