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Cube64 / Wii64 v1.4.7 are released. Wii64 & Cube64 are Mupen64 for the Gamecube/Wii. Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Gamecube and Wii through the libOGC library. The emulator currently uses dynamic recompilation of the N64 machine code to PowerPC (the Gamecube/Wii's ISA) and full hardware accelerated graphics to achieve (near) full-speed emulation in most instances.

Cube64 / Wii64 Changelog:
Another release, hopefully bringing us even closer to mupen64plus in terms of interrupt handling and timing.
Changes since 1.4.6:
Stop button combo buttons from reaching the game if mapped as buttons too (only when they're both pressed on the same frame together, if you press X and then Y, X will make it through) #89
Fix crash when exiting the Rice version without first loading a ROM
Fix placement of the spinning logo when entering settings from the basic menu
Fix CachedTexture fragmentation of the main heap on games with thousands of textures
Reset state properly to fix issue from 1.4.6 where if you exit via the button shortcut, certain games would fail to boot again (si_dma_dir needed a reset)
Bring across many many timing related and interrupt handling/scheduling changes from mupen64plus
Fix flipped textures in GoldenEye menu and other games under glN64

Download: Cube64 v1.4.7
Download: Wii64 v1.4.7
Source:Here



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