PPSSPP Git (2026/09/06) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #22236 from hrydgard/savestate-hardcore-race
* Say why a savestate is refused while online, instead of dropping it silently
* Ban freeze-frame in hardcore mode, and tell the user when a savestate is refused
* Re-check hardcore mode when a savestate op is actually applied
* Merge pull request #22190 from hrydgard/texture-bounds-fixes
* TextureCache: stop clamping DXT decoding to bufw either
* TextureCache: bound the source by w as well as bufw, instead of clamping w
* TextureCache: fix two host-memory overruns from GE texture state
* Merge pull request #22229 from hrydgard/psp-file-attrs
* Report PSP file attributes rather than the host's
* Merge pull request #22224 from hrydgard/kernel-hle-fixes
* docs: Cover msgpipe and interrupt dispatch in the kernel review notes
* docs: Notes from the sceKernel HLE review
* sceKernelMbx: Don't hang on a corrupt message list
* sceKernelMemory: Check the aligned pool size for overflow
* sysclib: Fix buffer overflows in strcpy and strcat
* sceKernelModule: Bound the module import parsing
* HLE: Small kernel cleanups
* sceKernelHeap: Return a null pointer on failure, not the allocator's -1
* sceKernelAlarm: Fix crash when a handler deletes its own alarm
* HLE: Clamp the wait timeout remaining time to zero
* Merge pull request #22234 from hrydgard/naett-fixes
* naett: Don't hand a closing response to backends that can't see its request
* naett: Stop leaving threads attached to the JVM, and check JNI results
* naett: Fix the curl worker's pipe read, queueing and handle cleanup
* naett: Harden the WinHTTP backend's header and read paths
* naett: Fix the Apple backend's unregistered class and stack-sized headers
* naett: Fix two leaks and the response buffer's overflow
* Merge pull request #22230 from hrydgard/sceFont-install-fonts
* ISOFileSystem: Don't crash when the image has no ISO9660 volume
* sceFont: Only require the fonts the running game's firmware could have
* PSAR: don't decrypt entries a filter is going to reject
* sceFont: use the fonts in NAND, and take them off the disc if we have none
* Merge pull request #22207 from acts-1631/security/fix-pgf-bpe-validation
* Validate PGF bits-per-entry fields
* Merge pull request #22215 from hrydgard/shutdown-crash-fixes
* Misc shutdown fixes
* Merge pull request #22223 from hrydgard/iso-metadata-hardening
* ISOFileSystem: Don't copy out uninitialized stack on a failed block read
* ISOFileSystem: Clamp file sizes to what the image actually contains
* Reject implausibly large ISO metadata files
* Merge pull request #22225 from hrydgard/misc-fixes
* headless: add --save-state, the counterpart to --state
* sceIoRename: refuse wildcards, an existing destination, and don't wait on XDEV
* sceAudio: fix a crash when reserving a channel with none free
* sceUtility: fix the system param string size check and the adhoc channel error
* Merge pull request #22228 from hrydgard/restart-args-fix
* Fix the restart-into-a-screen arguments, broken by the cmdline refactor
* Merge pull request #22226 from 4RH1T3CT0R7/fix/sdl-launch-folder-linux
* SDL: Open local files and folders with xdg-open on Linux
Download:
PPSSPP Git (2026/09/06) x64
Download:
PPSSPP Git (2026/09/06) Android
Source: Here
2026-09-06

NewsLetter
Bookmark
Submit News
Email Us

Random Related Topic
0 Comments
Post a Comment
Can't post a comment? Try This!