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EmuCR: PPSSPPPPSSPP Git (2026/09/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #22340 from sashwatpuri/fix/audio-file-duration-limit
* Limit achievement sound effect duration
* Merge pull request #22338 from hrydgard/video-texture-hash
* AGENTS.md: note that headless needs the app's memstick for firmware runs
* Carry "this is video" across block copies
* Drop the texture replacer's "video" option
* Stop stacking duplicate video entries, and stop hashing video textures
* Merge pull request #22337 from hrydgard/cpu-test-holes
* test.py: cpu/fpu/roundmode is a known failure on riscv64
* Add cpu/fpu/roundmode, fpu_branch and cpu/lsu/llsc to tests_good
* FPU: sqrt.s of a negative gives the PSP's positive NaN
* FPU: saturate float-to-int in the interpreters
* Add cpu/vfpu/specials and overlap_vcrsp to tests_next, update overlap
* IR: vi2s/vi2us with the destination inside the source
* x64 IR JIT: fix vcmp EN/NN, NI and TR
* VFPU: vsgn of a denormal is zero
* VFPU: vsrt1-4 order NaN, denormals and signed zero like the hardware
* VFPU: bit-exact vh2f and vf2h
* Add cpu/vfpu/overlap to tests_good
* Add cpu/vfpu/vrnd to tests_good
* Add cpu/vfpu/vbranch to tests_good and vbranch_hazard to tests_next
* arm64 JIT: mtvc to the VFPU condition register keeps six bits
* Merge pull request #22336 from hrydgard/misc-work
* Add new translation string
* Add warning if you run the 32-bit version on 64-bit window.
* Refactor the version reminder bar to make it reusable
* Move persistent notifications (the only one right now is upgrade reminder) to the top
* Add a MIPSState context pointer to the JitAt call
* De-claude some commments.
* Merge pull request #22334 from hrydgard/div-overflow-hi
* x64 IR JIT: A NaN in the second operand of vmin/vmax took the fast path
* x86 JIT: Gate the VFPU ops with odd prefix rules the way the IR does, and mask mtvc
* Headless: Key the no-SDL path off HEADLESS_CROSS, not the architecture
* VFPU: Writing an RNG state register keeps 0x3F8 in the top bits
* Add cpu/vfpu/prefix_unpack to tests_next
* test.py: cpu/vfpu/prefix_ctrl passes now
* arm64 JIT: Gate the VFPU ops with odd prefix rules the way the IR does
* IR: A swizzle naming a lane past the op's size isn't "within size"
* VFPU: An invalid swizzle on the one-lane ops zeroes the result lane
* Add cpu/vfpu/prefix_sat to tests_next
* Add the VFPU prefix tests to tests_next
* Add cpu/vfpu/minmax_tie to tests_next
* test.py: cpu/cpu_alu/cpu_div passes now
* arm64 IR JIT: divu by zero compared the numerator signed
* MIPS: INT_MIN / -1 leaves HI at zero, like the hardware
* Add pspautotests for the div-by-zero, rounding, scaled convert and call-out JIT paths
* RISC-V, LoongArch64: fix caller-saved FPRs, div by zero, and more
* Merge pull request #22332 from sum2012/remove-hack
* Remove IgnoreEnqueue hack
* Remove Fontltn12Hack

Download: PPSSPP Git (2026/09/23) x64
Download: PPSSPP Git (2026/09/23) Android
Source: Here



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