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EmuCR: dolwinPureikyubu Git (2026/09/22) is compiled. pureikyubu is work-in-progress emulator of Nintendo GameCube console. The goal of the emulator is to research the hardware features of GameCube and reverse engineer technologies used to develop games for this platform. GameCube is the hardware masterpiece of Nintendo/ArtX engineers and it's a pleasure to explore this device and discover something new for yourself.

Pureikyubu Git Changelog:
* Merge pull request #447 from ogamespec/master
* DROM analysis
* Merge pull request #446 from ogamespec/master
* Gekko: report WPAR[BNE] only when half of the gather buffer is occupied (experiment)
* Gekko: set the PTE Changed bit through the translation cache (fixes NFS Carbon)
* Merge pull request #445 from ogamespec/master
* Flush TLB on DSI/ISI page faults to fix NFS Carbon VM crash
* Merge pull request #444 from ogamespec/fix-416
* Issue #416: deterministic stepping, the IPL no-disc path and the display XFB

Download:
Pureikyubu Git (2026/09/22) x64 (SHA1: 489f44bfedc8d5b40acb3eb1d99340f14d0b94c8) :
mirrored send 1cloudfile koramaup gofile vikingfile usersdrive
Source: Here



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