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EmuCR: ShadPS4ShadPS4 Pre (2026/09/05) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* shader_recompiler: split resource tracking and flatten load from buffer for sharp source (#4782)
* ime: pass AddPolyline thickness and flags in the imgui 1.92.8 order (#4969)
* the boring fix (#4968)
* fix imgui crash (#4967)
* imgui: raise the font atlas cap from the backend's max texture size (#4964)

Download: ShadPS4 Pre (2026/09/05)
Source: Here



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