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EmuCR: ShadPS4ShadPS4 Pre (2026/09/30) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* shader_recompiler: Lower PackedAncillary from attribute loads (#5141)
* V_BFM_B32 fixup (#5185)
* memory_patcher: Support patching other executables (#5184)
* spirv: Fix gradient and offset for 1D images (#5171)
* shader_recompiler: Read user data from the flat buffer (#5181)
* vk_rasterizer: Bind a default sampler for S# with undefined fields (#5137)
* kernel: Implement sceKernelGetProcessType (#5178)
* core: Fix system_reserved_addr initialization typo (#5177)
* scePthreadRwlockTimedrdlock / scePthreadRwlockTimedwrlock fix (#5175)

Download: ShadPS4 Pre (2026/09/30)
Source: Here



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