SharpEmu v0.0.3-release.3-patch.1 is released. An experimental PlayStation 5 emulator for Windows, Linux and macOS.
SharpEmu Changelog:
fix(vmem): use ConcurrentDictionary for _pageProtections to prevent race corruption (#823) (034ddcc)
Fix unaligned BufferLoad/GlobalLoad dword access (fe6521f)
Fix/agc zero dim and storage (#828) (a2241d0)
[GUI] Polish language (#832) (e79a1cc)
[GUI] Estonian language (#835) (35a28f0)
fix(agc): record write_data produced labels so WAIT_REG_MEM can resume (#834) (3a744c9)
Fix TLS-load patcher corrupting short jumps immediately before FS:[0] reads (#838) (4a7a45d)
fix(agc,video): CMASK/DCC metadata state machine , remove heavy heavy motion trails in DeadCell (#836) (f8a826e)
shader: add compact f16 arithmetic and compare lowering (#840) (2b8ef7d)
fix(agc): refine vertex layouts without rebasing captured inputs (#841) (f4f36b5)
tools(shader): inspect raw Gen5 shader dumps (#842) (807aad1)
fix(memory): expand the HLE guest-allocation arena (#843) (600fcde)
fix(cpu): preserve TLS instruction boundaries after rel8 branches (#846) (51e5480)
feat(hle): prefer loaded guest exports for selected registrations (#844) (b226dca)
Fix debugger frontend (#858) (3831f3c)
fix VEH trampoline REX prefix and TLS patch boundaries (#859) (b8f2421)
chore: bump version to 0.0.3-release.3-patch.1 (#864) (33f590b)
Download: SharpEmu v0.0.3-release.3-patch.1
Source: Here
2026-09-07
Tags:
Console,
Official_Build,
PS5,
SharpEmu

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