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Ymir Git (2026/09/06) is released. A work-in-progress Sega Saturn emulator.

Features:
Load games from BIN+CUE, IMG+CCD, MDF+MDS or ISO files
Automatic IPL (BIOS) ROM detection
Automatic region switching
Up to two players with standard Control Pads on both ports (more to come)
Fully customizable keybindings
Backup RAM and DRAM cartridges (more to come)
Integrated backup memory manager to import and export saves, and transfer between internal and cartridge RAM
Save states
Rewinding (up to one minute at 60 fps), turbo speed, frame step (forwards and backwards)
A work-in-progress feature-rich debugger

Ymir Changelog:
* fix(vdp-hw): Fix color gradation and color calc ratios
* fix(hw-vdp): Remove invalid line scroll table address adjustment
* fix(hw-vdp): Remove base offset from rotparam calculations
* chore(gfx): Might not need a mutex after all
* fix(vdp-d3d12): Use generation counter for dirty tracking parameter blocks
* fix(gamedb): Force SH-2 cache emulation for Dragon Force II to fix black screen when entering 100 vs 100 battles
* fix(gfx): Properly clean up display frame state when destroying hardware-accelerated VDP renderers
* fix(gfx-d3d12): Fix enhanced barrier usage for textures
* feat(gfx-d3d12): Display frame indexing for compute and graphics
* fix(gfx): Use hardware VDP texture only if hardware acceleration is enabled
* feat(debug): Add "Windowed video output" option to Debug menu
* feat(gfx): Finally, output is visible on the window
* chore(gfx): Extract texture ID manager to a class, implement internal display textures in D3D12 context

Download: Ymir Git (2026/09/06)
Source: Here



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