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EmuCR: ShadPS4ShadPS4 Pre (2026/10/05) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* shader_recompiler: Preserve EXEC scope after empty branch (#5220)
* Chore: Fix includes for fmt 12.2 (#5276)
* video_core: Emulate zero/one MIN/MAX blend factors (#5197)
* texture_cache: initialize added depth-overlap subresources (#5229)
* liverpool: free the frames of nested indirect buffer tasks (#5258)
* region_manager: Add lock free bypass check when no state update is required (#5277)
* shader_recompiler: allow step rates with base instance (#5274)
* vk_rasterizer: Restore image copy fast path (#5272)
* Free pr (#5270)
* ajm: Fix MP3 parser OOB and support Xing/VBRI headers (#5254)

Download: ShadPS4 Pre (2026/10/05)
Source: Here



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