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EmuCR: ShadPS4ShadPS4 Pre (2026/10/07) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* fixed legancy network transfer issues (#5306)
* devtools: Anchor the FPS counter at startup and refactor counter movement checks (#5302)
* renderer_vulkan: allow buffer copies between different layer counts (#5299)
* amdgpu: Preserve index buffer capacity for indirect draws (#5278)
* video_core: Link the stencil plane of DepthStencilCopy destinations (#5296)
* Speed up game ID resolution by running a fast lookup for each install folder and skipping looking through game folders for other game dumps (#5301)

Download: ShadPS4 Pre (2026/10/07)
Source: Here



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