PCSX-Redux Git (2026/11/12) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #2640 from rixnobis/issue-2636
* GUI: keep save state paths wide when deleting and naming them
* GUI: address review on the output folder settings
* GUI: settings for the screenshot and save state folders
* Merge pull request #2644 from rixnobis/luaffifb-upstream-base
* luaffifb: move to thenumbernine's chris plus our two pending fixes
* Merge pull request #2642 from rixnobis/macos-tools
* Link the tools dynamically on macOS and build them in macOS CI
* Merge pull request #2635 from pcsx-redux/nugget-pin-6f0bd6b0
* src/mips: pin nugget main (6f0bd6b0)
* Merge pull request #2633 from rixnobis/jump-mem-2529
* vsprojects: add the memeditor-route test and header
* Route JumpToMemory to the parallel port, scratchpad and BIOS editors
* Merge pull request #2634 from AngryEmpathPS1/support-export-build
* ci: build the support mirror before export-support pushes it
* Merge pull request #2631 from AngryEmpathPS1/support-mirror-ci
* ci: run filter.sh and build the support mirror it makes
* support mirror: delete src/mips and src/pocketstation, submodules now
* Merge pull request #2632 from pcsx-redux/nugget-pin-905b7fd2
* nix: pin nugget at 905b7fd2
* src/mips: pin nugget main (905b7fd2)
Download:
PCSX-Redux Git (2026/11/12)
Source:Here
2026-11-12
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS

NewsLetter
Bookmark
Submit News
Email Us

Random Related Topic
0 Comments
Post a Comment
Can't post a comment? Try This!