ShadPS4 Pre (2026/11/02) is released. An early PS4 emulator for Windows and Linux written in C++.
ShadPS4 Changelog:
* file_sys: Invalidate VFS cache and stream getdents (#5593)
* externals: Update mesa-kosmickrisp (#5604)
* vk_rasterizer: Reject compute image clears with mismatched component counts (#5598)
* vk_rasterizer: Add per-game setting to submit recorded work every N draws (#5572)
* texture_cache: Wait once for all pending image downloads (#5571)
* video_core: Refresh images stored right after a GPU-written image (#5599)
* kernel: Atomic rename and inode-based flock tracking (#5594)
* ci: Fix AppImage .DirIcon validation failure by providing PNG icon (#5600)
* video_core: Clamp blit MSAA sample count to host limits (#5595)
* texture_cache: clamp mip levels to the full mip chain (#5453)
Download:
ShadPS4 Pre (2026/11/02)
Source: Here
2026-11-02

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