Dolphin SVN r3155 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.
Dolphin SVN changelog:
r3145
upgrade to nvidia Cg 2.2
r3146
Make a message more user-friendly.
r3147
Bit of BBA work, PSO asks for a mac address then fails at a unknown IMM write
r3148
Took some BBA notes from whinecube
r3149
Edited wiki page through web user interface.
r3150
Edited wiki page through web user interface.
r3151
Edited wiki page through web user interface.
r3152
If this doesn't work...
r3153
Edited wiki page through web user interface
r3154
give serial port 1 it's own log
r3155
fix plugin dir for nongui version for osx
Download:Dolphin SVN r3155 x86
Download:Dolphin SVN r3155 x64
WolfMESS v0.131 is released.WolfMESS is a Multi system Emulator for Windows. Based on MESS for Windows.
Download: WolfMESS v0.131
Mame Classic v5.40 is released.Mame Classic is the first Windows Front-End for M.A.M.E. to feature independent default settings for raster and vector games! Works with Windows 98, ME, 2000, XP, & Vista.
Mame Classic Features:
- Independent default options for Raster and Vector games
- Stores favorite games in separate list
- Custom settings for individual games
- Finds ROM changes between M.A.M.E. versions
- MAMEDiff support (requires mamediff.exe)
- Numerous game filters
- NPlayers.ini and Catver.ini support
- Icon support (requires icons to be unzipped in a ICONS folder in your M.A.M.E. directory)
- Game information (requires the history.dat file and/or mameinfo.dat file)
- Alternate directories for each directory in the mame.ini file
- Two ROM directories
- ROM and Sample verify with search for bad sets
- Screen Shots
- Ability to find and delete ROMs which are no longer supported in M.A.M.E.
- Maintenance to your M.A.M.E. directories
- Ability to disable Ctrl-Alt-Delete, Ctrl-Esc, and the Windows key during game play in Windows 98
Mame Classic v5.40 changelog:
- Added filters to hide Chihiro, Hikaru, Taito G-Net, & Triforce games.
- Added the option to select a Crosshairs folder.
- The Game Information report now reads the cheat.zip. This file must be in your M.A.M.E directory.
Download: Mame Classic v5.40
WinArcadia & AmiArcadia v11.3 are released.AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines:Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979);PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
Download: WinArcadia v11.3
Download: AmiArcadia v11.3
Emu Loader v5.7.5is released.Emu Loader was created to manage an arcade games emulator called M.A.M.E. With this frontend, you can change practically any option that is available in the emulator, like the screen resolution, sound quality, game options, etc. There are lots of extra features that makes your life much more easier, like the snapshots viewer where all captured images from M.A.M.E. games can be viewed when selecting games.
EmuLoader v5.7.5 changelog:
- ROMs list support for ZiNc (audit possible), using Logiqx .dat :)
- A few features are super fast now: scan missing images/MAMu_ icons; scan not used images/MAMu_ icons; hidden games editor; add/remove games to/from favorites/hidden list features :)
- Fixed detection of some CHD based games (MAME and ZiNc)
- Scan audio samples rewrite
- Left panel editor
- Optimizations and source code cleaning
- Support for MAME 0.131
Download: EmuLoader v5.7.5
Dolphin SVN r3144 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.
Dolphin SVN changelog:
r3141
DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
r3142
(just some obsessive code cleanup)
r3143
DSPSpy: Add feature to dump results to file.
r3144
Fixed idle skipping in JIT mode
Download:Dolphin SVN r3144 x86
Download:Dolphin SVN r3144 x64
PCSX2 SVN r1123 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1122
Linux: Iron out a few issues with the configuration dialog in Linux.
r1123
Atn Jake: Please review. Quick patch to counter problems reported with r1116.
r1124
Edited wiki page through web user interface to fix typo.
Download: PCSX2 SVN r1123
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
DeSmuME SVN r2068 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN changelog:
r2067
Patch by Evgeni Golov to fix compilation problem on case sensitive OSX.
r2068
sram clearing fix
Download: DeSmuME SVN r2068
ROMBuild v2.13 is released.ROMBuild is a ROM manipulation tool that is capable of creating ROMs for the older arcade emus using MAME ones. An example of this is by splitting ROMs in two or joining two together but ROMBuild supports much more than this. It can can split, join, extract, fill, patch, pad, interleave etc but to you the user that doesn't really matter. The important thing is that MAME ROMs go in and ROMs for another emulator come out. :)
ROMBuild v2.13 changelog:
- Changes related to MAME v0.130 and MAME v0.131:
- Updated a few existing definitions to account for MAME ROM renames.
- Added a couple of Neo-Geo sound ROMs.
Download: ROMBuild v2.13
Mame Title Pack 0.131 is released.This is a title pack for Mame.
Download: Titles 0.131 update (0.130 - 0.131)
Download: Torrent 0.131-Mametitles-Torrent
MESS v0.131 is released.MESS is a free emulator which emulates a large variety of different systems.
it supports the following:
- 3DO
- ABC 80
- ABC 800C
- ABC 800M
- ABC 802
- ABC 806
- Acorn Electron
- Adventurevision
- AIM 65
- Alfa
- Alice
- Amstrad CPC464+
- Amstrad CPC6128+
- Amstrad PC1512 (version 1)
- Amstrad PC1512 (version 2)
- Amstrad PC1640 / PC6400 (US)
- Amstrad PC20
- Amstrad/Schneider CPC464
- Amstrad/Schneider CPC6128
- Amstrad/Schneider CPC6128 Azerty French Keyboard
- Amstrad/Schneider CPC664
- APEXC (as described in 1957)
- APF Imagination Machine
- APF M-1000
- Apple ///
- Apple ][
- Apple ][+
- Apple //c
- Apple //c (Original Memory Expansion)
- Apple //c Plus
- Apple //c (rev 4)
- Apple //c (UniDisk 3.5)
- Apple //e
- Apple //e (enhanced)
- Apple //e (Platinum)
- Apple I
- Apple IIgs (ROM00)
- Apple IIgs (ROM01)
- Apple IIgs (ROM03)
- Apple ][j+
- Aquarius
- Arcadia 2001
- Atari 2600 (NTSC)
- Atari 2600 (PAL)
- Atari 400 (NTSC)
- Atari 400 (PAL)
- Atari 5200
- Atari 5200 (alt)
- Atari 7800 NTSC
- Atari 7800 PAL
- Atari 800 (NTSC)
- Atari 800 (PAL)
- Atari 800XL
- Atari Jaguar
- Atom
- Atom with Eprom Box
- Bally Computer System
- Bally Professional Arcade
- BBC Master
- BBC Micro Model A
- BBC Micro Model B
- BBC Micro Model B+ 128k
- BBC Micro Model B+ 64K
- BeBox Dual603-133
- BeBox Dual603-66
- C64GS (PAL)
- CBM4064/PET64/Educator64 (NTSC)
- CF-1200 (Japan)
- CF-2000 (Japan)
- CF-2700 (Japan)
- CF-3000 (Japan)
- CF-3300 (Japan)
- Channel F
- Chess Champion MK I
- Chess Champion MK II
- ColecoAdam
- ColecoVision
- ColecoVision (Thick Characters)
- Color Computer
- Color Computer 2
- Color Computer 2B
- Color Computer 3 (NTSC)
- Color Computer 3 (NTSC; HD6309)
- Color Computer 3 (PAL)
- Color Computer (Extended BASIC 1.0)
- Colour Genie EG2000
- Commodore 128 French (PAL)
- Commodore 128 German (PAL)
- Commodore 128 Italian (PAL)
- Commodore 128 NTSC
- Commodore 128 Swedish (PAL)
- Commodore 16/116/232/264 (PAL)
- Commodore 16/116/232/264 (PAL), 1551
- Commodore 16 Novotrade (PAL, Hungarian Character Set)
- Commodore 30xx (Basic 2)
- Commodore 30xx (Basic 2) (business keyboard)
- Commodore 364 (Prototype)
- Commodore 40xx FAT (CRTC) 50Hz
- Commodore 40xx FAT (CRTC) 60Hz
- Commodore 40xx THIN (business keyboard)
- Commodore +4 (NTSC)
- Commodore +4 (NTSC), 1551
- Commodore 64 (NTSC)
- Commodore 64 Swedish (PAL)
- Commodore 64/VC64/VIC64 (PAL)
- Commodore 80xx 50Hz
- Commodore 80xx 60Hz
- Commodore 80xx German (50Hz)
- Commodore 80xx Swedish (50Hz)
- Commodore Amiga 1000 (NTSC-OCS)
- Commodore Amiga 500 (NTSC-OCS)
- Commodore Amiga 500 (PAL-OCS)
- Commodore Amiga CDTV 1.0 (NTSC)
- Commodore B128-40/Pet-II/P500 60Hz
- Commodore B128-80HP/710
- Commodore B128-80LP/610 60Hz
- Commodore B256-80HP/720
- Commodore B256-80HP/720 Swedish/Finnish
- Commodore B256-80LP/620 50Hz
- Commodore B256-80LP/620 Hungarian 50Hz
- Commodore Max (Ultimax/VC10)
- Commodore SP9000/MMF9000 (50Hz)
- Compis
- Concept
- Cosmac VIP (VP-711)
- CP400
- CPS Changer (Street Fighter ZERO)
- CreatiVision (NTSC)
- DAI Personal Computer
- Data General/One
- Dragon 32
- Dragon 64
- Dragon 64 Plus
- Dragon Alpha Prototype
- Dragon Beta Prototype
- Dreamcast (European PAL)
- Dreamcast (Japan NTSC)
- Dreamcast (US NTSC)
- Enterprise 128
- Enterprise 128 (EXOS 2.1)
- EURO PC
- Expert (Brazil)
- Expert DDPlus (Brazil)
- Expert Plus (Brazil)
- Famicom
- Famicom Twin
- Fellow (Finland)
- Franklin Ace 100
- FS-1300 (Japan)
- FS-4000 (Japan)
- FS-4500 (Japan)
- FS-4600 (Japan)
- FS-4700 (Japan)
- FS-5000F2 (Japan)
- FS-5500F1/F2 (Japan)
- FS-A1 / 1st released version (Japan)
- FS-A1 / 2nd released version (Japan)
- FS-A1F (Japan)
- FS-A1FM (Japan)
- FS-A1FX (Japan)
- FS-A1MK2 (Japan)
- FS-A1WSX (Japan)
- FS-A1WX / 1st released version (Japan)
- FS-A1WX / 2nd released version (Japan)
- FunVision Computer Video Games System (PAL)
- Galaksija
- GameBoy
- GameBoy Color
- GameBoy Pocket
- Game.com
- Genesis (USA, NTSC)
- Geneve 9640
- HB-201 (Japan)
- HB-201P
- HB-501P
- HB-75D (Germany)
- HB-75P
- HB-8000 Hotbit 1.1
- HB-8000 Hotbit 1.2
- HB-F1II (Japan)
- HB-F1 (Japan)
- HB-F1XD (Japan)
- HB-F1XDJ (Japan)
- HB-F1XDMK2 (Japan)
- HB-F1XV (Japan)
- HB-F500 (Japan)
- HB-F500P
- HB-F700D (Germany)
- HB-F700P
- HB-F700S (Spain)
- HB-F900 / 1st released version (Japan)
- HB-F900 / 2nd released version (Japan)
- HB-F9P
- HB-G900P
- HiSaturn
- HX-10
- IBM PC 08/16/82
- IBM PC 10/27/82
- IBM PC/AT (CGA, MF2 Keyboard)
- IBM PC/XT (CGA)
- Indigo2 (R4400, 150MHz)
- Indy (R4600, 133MHz)
- Indy (R5000, 150MHz)
- Intellivision
- Intellivision Keyboard Component (Unreleased)
- Intellivision (Sears)
- Inves Spectrum 48K+
- IQ-1000 DPC-100 (Korea)
- IQ-1000 DPC-180 (Korea)
- IQ-1000 DPC-200 (Korea)
- IQ-2000 CPC-300 (Korea)
- IRIS Indigo (R4400, 150MHz)
- Jupiter Ace
- Kaypro 2x
- KC 85/3
- KC 85/4
- KC Compact
- KIM-1
- Lambda 8300
- Laser 110
- Laser 110 (Germany)
- Laser 128ex (rev 4a)
- Laser 128 (rev 4)
- Laser 200
- Laser 210
- Laser 210 (Germany)
- Laser 310
- Laser 350
- Laser 500
- Laser 700
- Lisa2
- Lisa2/10
- LNW-80
- Lviv
- Lynx
- Lynx II
- Macintosh 128k
- Macintosh 512k
- Macintosh 512ke
- Macintosh Classic
- Macintosh Plus
- Macintosh SE
- Macintosh XL
- Mato (Basic ROM)
- Mato (Games ROM)
- MC-10
- Mega Drive (Europe, PAL)
- Mega Drive (Japan, NTSC)
- MegaDuck/Cougar Boy
- Mega ST
- Mega STE
- Mephisto 4 Schach Computer
- Mephisto 5 Schach Computer
- Microbee 32 IC
- Microbee 32 PC
- Microbee 32 PC85
- Microbee 56
- Micro Professor 1
- Micro Professor 1B
- Microtan 65
- MO5
- MO5E
- MO5 NR
- MO6
- MSX
- MSX2
- MSX2+
- MTX 512
- MZ-700
- MZ-700 (Japan)
- Nascom 1
- Nascom 2
- NC100
- Nintendo 64
- Nintendo Entertainment System (NTSC)
- Nintendo Entertainment System (PAL)
- NMS-8220 / 1st released version
- NMS-8220 / 2nd released version
- NMS-8245
- NMS-8250
- NMS-8255
- NMS-8280
- Odyssey 2
- Oric 1
- Oric Atmos
- Oric Telestrat
- PC200 Professional Series
- PC8300
- PC-8801 MKIISR (Hires display, VSYNC 24KHz)
- PC-8801 MKIISR (Lores display, VSYNC 15KHz)
- PC/AT 386(CGA, MF2 Keyboard)
- PC/AT 486(CGA, MF2 Keyboard)
- PC/AT 586(CGA, MF2 Keyboard)
- PC/AT (CGA, MF2 Keyboard)
- PC/AT (VGA, MF2 Keyboard)
- PC (CGA)
- PC Engine
- PC (MDA)
- PC/XT (VGA, MF2 Keyboard)
- PDP-1
- PET2001/CBM20xx Series (Basic 1)
- Philips P2000M
- Philips P2000T
- PMD-85.1
- PMD-85.2
- PMD-85.2A
- PMD-85.2B
- PMD-85.3
- Pocket Computer 1251
- Pocket Computer 1350
- Pocket Computer 1401
- Pocket Computer 1402
- Pocket Computer 1403
- Pocket Computer 1403H
- Pokemon Mini
- Power 3000
- Pravetz 8D
- Pravetz 8D (Disk ROM)
- Pravetz 8D (Disk ROM, RadoSoft)
- Primo A-32
- Primo A-48
- Primo A-64
- Primo B-64
- Prodest PC 128
- QL (France)
- QL (Germany)
- QL (Italy)
- QL (Mexico)
- QL (Spain)
- QL (Sweden)
- QL (UK)
- QL (USA)
- Rebel 5 Schach Computer
- Sam Coupe
- Samsung Gam*Boy II (Korea)
- Saturn (Japan)
- Saturn (PAL)
- Saturn (USA)
- SC-3000
- SC-3000/Super Control Station SF-7000
- Sega Game Gear - European/American
- Sega Game Gear - Japanese
- Sega Master System I
- Sega Master System II
- Sega Master System II (PAL)
- Sega Master System I (PAL)
- Sega Master System (Japan)
- Sega Master System Store Display
- Sega SG-1000 Mark III
- SG-1000
- SG-1000 Mark II
- Sharp X68000
- Sony PlayStation (Asia-Pacific)
- Sony PlayStation (Europe)
- Sony PlayStation (Japan)
- Sony PlayStation (USA)
- Sorcerer
- Sorcerer (diskless)
- Sord M5
- Spectrum I+
- ST
- STE
- Studio II
- Superboard II Model 600 (Rev. B)
- Super GameBoy
- SuperGrafx
- Super Nintendo Entertainment System (NTSC)
- Super Nintendo Entertainment System (PAL)
- Supervision
- SVI-318 (SV BASIC v1.0)
- SVI-328
- SVI-603 Coleco Game Adapter
- SVI-738
- System-80
- T9000
- Tandy 1000HX
- Tano Dragon 64 (NTSC)
- Tatung Einstein TC-01
- TC-2048
- Telmac 2000
- Telmac TMC-600 (Sarja II)
- The Commodore 64DX Development System (Prototype, PAL, German)
- The Commodore 65 Development System (Prototype, NTSC)
- TI-81
- TI-82
- TI-83
- TI-83 Plus
- TI-85
- TI-86
- TI99/4A Home Computer (Europe)
- TI99/4A Home Computer (US)
- TI99/4A Home Computer with EVPC
- TI99/4 Home Computer (Europe)
- TI99/4 Home Computer (US)
- TI-99/8 Computer (Europe)
- TI-99/8 Computer (US)
- TI Avigo 100 PDA
- Timex Sinclair 1000
- TI Model 990/10 Minicomputer System
- TI Model 990/4 Microcomputer System
- TK-90x Color Computer
- TK-95 Color Computer
- TM 990/189 University Board microcomputer with University Basic
- TM 990/189 University Board microcomputer with University Basic and Video Board Interface
- TO7
- TO7/70
- TO7/70 arabic
- TO8
- TO8D
- TO9
- TO9+
- Tomy Tutor
- TRS-80 Model I (Level I Basic)
- TRS-80 Model I (Radio Shack Level II Basic)
- TRS-80 Model I (R/S L2 Basic)
- TS-2068
- TurboGrafx 16
- TX-0 original demonstrator (64 kWords of RAM)
- TX-0 upgraded system (8 kWords of RAM)
- TX-8000 (UK)
- UK101
- UK-2086 ver. 1.2
- VC4000
- Vectrex
- VG-8235
- VIC1001 (NTSC)
- VIC20 (NTSC)
- VIC20 (NTSC), IEEE488 Interface (SYS45065)
- VIC20 PAL, Swedish Expansion Kit
- VIC20/VC20(German) PAL
- V-Saturn
- VZ-200 (Germany & Netherlands)
- VZ-200 (Oceania)
- VZ-300 (Oceania)
- WAVY PHC-23 (Japan)
- WAVY PHC-35J (Japan)
- WAVY PHC-70FD2 (Japan)
- WAVY PHC-70FD (Japan)
- WonderSwan
- WonderSwan Color
- X-II CPC-400 (Korea)
- X-II CPC-400S (Korea)
- Z88
- ZX-80
- ZX-81
- ZX.Aszmic
- ZX Spectrum
- ZX Spectrum 128
- ZX Spectrum 128 (Spain)
- ZX Spectrum +2
- ZX Spectrum +2a
- ZX Spectrum +2 (France)
- ZX Spectrum +2 (Spain)
- ZX Spectrum +3
- ZX Spectrum +3e
- ZX Spectrum +3e (Spain)
- ZX Spectrum +3 (Spain)
- ZX Spectrum +4
- ZX Spectrum (BusySoft Upgrade v1.18)
- ZX Spectrum (Collier's Upgrade)
- ZX Spectrum (De Groot's Upgrade)
- ZX Spectrum (LEC Upgrade)
- ZX Spectrum (Maly's Psycho Upgrade)
Download: MESS v0.131
BlueMSX 2.8.1 is released.The blueMSX MSX emulator is approaching its third anniversary and in this short time it has established itself as the most advanced and feature rich MSX emulator. It supports most common machines and a wide variety of extension hardware. A feature rich debugger is also included in the emulator.During the last two years, the MSX emulation has been extended and support for other systems have been added. blueMSX is now also an SVI emulator, and supports the ColecoVision and Sega SG-1000, SC-3000, SF-7000 consoles.
BlueMSX 2.8.1 changelog:
- Added support for 16kB, 32kB, 48kB and 64kB external ram cartridges
- Added support for Joyrex PSG module
- Added support for PSG pin 6/7 quirk
- Added support for VR bit in VDP register 8
- Added 35 new machine configurations
- Added 23 new cheats
- Updated support for NoWind USB Diskroms
- Fixed SVI M1 Wait state
- Fixed ColecoVision Keyboard read error
- Fixed ColceoVision PSG noise bug
- Fixed DirectX initialization bug
- Fixed V9958 Scroll masking bug in Screen 4 (introduced in 2.8)
- Fixed Screen 2 scroll bug
- Fixed R15 PSG register read
- Fixed bug in VDP line engine
- Fixed bug in obsonet write method
- Fixed bug in Harryfox rom mapper
- Fixed bug in Crossblaim rom mapper
- Fixed bug in Korean bootleg rom mapper
- Made bluemsxlite compile on OSX
- Fixed bug in Arkanoid Pad emulation
- Fixed addressing bug in R-Type mapper
- Fixed x/y flags on scf/ccf
- Fixed instructions ld a,i or ld a,r to handle interrupts correclty
Download: BlueMSX 2.8.1
Dolphin SVN r3140 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.
Dolphin SVN changelog:
r3130
Edited wiki page through web user interface: don't think those colons are supposed to be there...but great doc anyway ector :)
r3131
fix jap games which loaded the ansi bootrom font, resulting in garbage text
r3132
DSP: update base test to match new register naming. add mul test.
r3133
DSP: Document in a comment what CLR15/SET15 appears to do. (unsigned multiplication) minor fix in op table.
r3134
DSPLLE: Split the huge DSPInterpreter.cpp into separate files for the different categories of ops. Minor cleanups.
r3135
Added Open Wii save folder menu item to GameListCtrl, fixed a few remaining path and casting problems
r3136
compile fix
r3137
added test to make sure SR doesn't change from 2's to 1's
r3138
DSP: heavily extend mul test. Seems that only MULX* family instructions support unsigned operation.
r3139
DSP: Improve multiplier code. Add support for unsigned operation - but temporarily disabled, since it somehow makes things sound even worse :P
r3140
fixed neg and added arith test
Download:Dolphin SVN r3140 x86
Download:Dolphin SVN r3140 x64
DeSmuME SVN r2066 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN changelog:
r2060
Fixup a printf.
r2061
Make a functin without declaration static.
r2062
remove 'MOVI' and 'NOMO'
r2063
ore fixes to affine scroll handling: fixes nsmb backdrops
r2064
Fixed endianess bugs so now controls are working :)
r2065
this should fix use of uninitialized pad value
r2066
fixed wrong byte order in ram search
Download: DeSmuME SVN r2066
PCSX2 SVN r1121 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1113
microVU: fixed some bugs in stall calculations.
r1114
Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit.
r1115
Finish removing VU Skip from Linux, and fix a few compiler warnings left over from the work on CDVD.cpp.
r1116
*Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/
Win32/vcproj: Re-structured the folder layout of the project.
r1117
Linux: Quickly hack the new files into the main makefile.
r1118
CDVDiso: Now uses automake, is C++, isn't split into two files, and doesn't change around the working directory on us.
r1119
R3000air: performing maintenance merge before weekend departure.
r1120
wxGui: performing maintenance merge before weekend departure.
r1121
Plugins: Fix the dialog boxes on FWnull & USBnull so the buttons work. Fix inconsistant version numbers. Delete a stray file.
Download: PCSX2 SVN r1121
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
WinUAE (Public Beta) v1.6.0 Beta 27 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.
WinUAE (Public Beta) v1.6.0 Beta 27 changelog:
- on screen led was always enabled (b26)
- scaling in NTSC mode really fixed (b26)
- enabling autoscaling and no filters enabled: select Direct3D if at least 2.0 shaders supported (=fast enough), only select Null filter if older. (D3D9 scaling is "free" on modern hardware)
- Logitech LCD SDK updated (currently waiting for G19..)
- autoscale found sprites outside of bitplanes when BRDSPRT was enabled without ECSENA
- vertical positioning in autoscale was wrong in some cases
- AHI works again
- always enable Picasso96 BIF_INDISPLAYCHAIN (not enabled means RTG mode display size of 0x0 pixels = crash)
- delayed printer open, do not open until enough data received, also ignore data completely if less than 10 bytes received
- added "ASCII Printer" option. Select this option if you use programs that print directly to emulated parallel port (bypassing Amiga printer drivers) and they expect old-style printers that directly accept ascii text (Action Replay, demo scene disk magazines etc..) In future this will also include emulation of old Epson matrix printer control codes (de-facto control codes that most printers supported at that time)
- added missing "Automatic" aspect ratio setting in Filter panel
- selecting "Full Window" mode when no filters enabled = also enable Direct3D + FS. (this is what users apparently expect, not confusing tiny image on the middle of screen)
- development PC updated to Windows 7 RC
Download:WinUAE (Public Beta) v1.6.0 Beta 27

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