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EmuCR: USB Loader GXUSB Loader GX v2.3 is released. USB Loader GX is a program to be loaded on a Wii console. The main purpose of this program is to load Wii games from a USB hard drive, but it includes much more than that.

EmuCR: NesDSNesDS SVN r95 is released. NesDS is a public-domain NES emulator for the Nintendo DS. The code was originally written in the commercial Nintendo DS devkit. This project's first milestone is to port that code to the open-source devkit.

EmuCR:JPcspJpcsp SVN r2363 is released. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

EmuCR: Glitch64 Glitch64 SVN r259 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

EmuCR:UAE WiiUAE Wii v6 is released. UAE Wii is a port of UAE to Nintendo Wii which enables Amiga games to be played on the Nintendo Wii.

EmuCR:FceuxFceux SVN r2318 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

EmuCR: MameUIHiScoreMicro64 1.00.2011.10.23 Build 617 is released. Micro64 is a freeware commodore c64 emulator. Currently micro64 has two different VIC II emulation modes: cycle exact (default, works fine) and half-cycle exact (next-gen, rudimentary implementation – currently damn slow).

EmuCR:DolphinDolphin Git 3.0-184 is released. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

XM7 V1.1L30aLP02/V2.9L40aLP02/V3.4L40aLP02 are released. XM7 is an excellent fujitsu Micro seven emulator for 7 platforms.

EmuCR: MAME4droidMAME4droid v1.2 is released. MAME4droid is a port of iMAME4all for Android 2.1 and upper phone versions. Native Support for Android honeycomb tablets. Android 3.0 (Honeycomb) 2D Hardware Accelerated. Autorotate. HW Keys remapping supported. Selectable hide/show touch Controller. Smoothed image. Animated touch stick and more.

EmuCR: SSNESSSNES v0.9 is released. SSNES is a simple frontend for the libsnes library. libsnes is the emulator core of bSNES, the most accurate SNES emulator to date, in library form. The libsnes API has been implemented by SNES9x as well, allowing multiple different cores to be used for an emulator that supports libsnes. This enables the possibility of custom front-ends for the emulator.

EmuCR: MameUIHiScoreMicro64 1.00.2011.10.23 Build 615 is released. Micro64 is a freeware commodore c64 emulator. Currently micro64 has two different VIC II emulation modes: cycle exact (default, works fine) and half-cycle exact (next-gen, rudimentary implementation – currently damn slow).

EmuCR: MESSMESS SVN r13092 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

EmuCR:WinArcadia WinArcadia & AmiArcadia v16.42 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).

EmuCR: UKNCBTLUKNCBTL Beta 21 is released. UKNCBTL -- UKNC Back to Life! -- is a UKNC emulator for Windows 2000/XP/Vista. UKNC (УКНЦ, Электроника МС-0511) is a soviet school computer based on two PDP-11 compatible processors KM1801VM2.

EmuCR:JPcspJpcsp SVN r2362 is released. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.