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EmuCR: DolphinDolphin Git 5.0-4700 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: BizHawkBizHawk Git (2017/07/11) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: WiiUCEMU Graphic Packs (2017/07/11) is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

EmuCR: Snes9xSnes9x Git (2017/07/11) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

EmuCR: puNESpuNES Git (2017/07/11) is complied. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

EmuCR: 19641964 - Carnivorous Edition (2017/07/10) is compiled. Unofficial fork of 1964. 1964 is a free Open Source N64 Emulator. It is one of the top Nintendo emulators arround that you can get with a high game compatibility rate.

Chip8swEmu v1.0.0 is released. Chip8swEmu is a Multiplatform CHIP-8 and Super-CHIP emulator written in C. CHIP-8 is an interpreted programming language designed to make easier the writing of simple games for some home computers based on the RCA CDP1802 processor in the late 1970s. An extension of the CHIP-8 instruction set called Super-CHIP was introduced in 1991 initially for use on the HP48 graphing calculators.

WineD3D v2.11 is relesaed. WineD3D For Windows is a DirectX 1-11 to OpenGL wrapper based on WineD3D, which is an almost full implementation of DirectX used in Wine. Even if Windows supports DirectX natively, using WineD3D can enhance backwards compatiblity with older games, especially on Windows 8 and newer that don't support 16 bit screen modes. Another possible use is to emulate unsupported versions of DirectX, or porting DirectX applications to OpenGL without having to rewrite the rendering code.

MAMEFEEL FrontEnd v1.9.8.1d is released. FEEL is a front-end for videogame emulators, especially designed for usage on a home cabinet, highly customizable, ideal for integrating any emulation system (MAME/MESS, Daphne, Fusion, ZSNes, WinVice, virtually any other). Its user interface is designed for being controlled by arcade controls (joystick, buttons, spinners, trackballs), and hides Windows completely to the end-user. This makes it perfect to start automatically at Windows boot in an arcade-pc.

SL9821 v0.2.4.3 is released. SL9821 is a PC9821 Emulator for windows.

EmuCR: Steem SSESteem SSE Beta (2017/07/10) is released. Steem is an emulator for the Atari STE computer created many years ago by Anthony and Russell Hayward. Steem SSE is a new version of Steem based on this release. 'SSE' stands for 'Steven Seagal Edition'. Steven Seagal is a well known Aikido grandmaster, action movie star, musician and playboy.

EmuCR: SDLVICE WinVICE SVN r33350 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

EmuCR:OpenMSX OpenMSX Git (2017/07/11) is complie. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

vDosPlus (2017/03/15) is released. vDosPlus (formerly vDos-lfn) is a general-purpose non-gaming DOS emulator running on Windows, based on vDos and DOSBox. vDosPlus is designed to run non-gaming DOS applications in all current Windows versions. NTVDM (NT Virtual DOS Machine) is included in 32-bit Windows, but NOT in 64-bit Windows. However, most today's Windows is now 64-bit, and to run DOS programs you need a DOS emulator. vDosPlus is exactly for this purpose, and like original vDos it provides advanced features such as support for file-locking (needed by multi-user applications) and printing to Windows-only (GDI) printers, but it also has many unique features such as a tighter integration with Windows and enhanced keyboard, mouse and display support. It was formerly known as vDos-lfn because its initial focus was added support for Windows-style long filenames or LFNs in addition to traditional DOS 8.3 file names, but now with a wide range of additional features there are much more than this. It is based on mature projects and also well tested by for example the XyWrite community and many normal or power users of various DOS applications, so it should be considered pretty stable as well.

EmuCR: Project 64Project64 Git (2017/07/10) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.