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EmuCR: Vita3KVita3K Git (2026/09/06) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: PCSX2PCSX2 v2.9.31 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: ShadPS4ShadPS4 Pre (2026/09/05) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: rpcs3 rpcs3 Git (2026/09/06) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: NxEmuNxEmu Dev v0.8.0-613-d11dbac is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.

EmuCR: MesenMesenCE Git (2026/09/06) is released. Mesen is a multi-system emulator for Windows, Linux, and macOS. It supports NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-managed fork based on Mesen2, created to maintain and expand this emulator into the future.

Gecko (2026/09/06) is released. A cross-platform GameCube/Wii emulator and debugger written in Rust.

EmuCR: FB AlphaFB Neo Git (2026/09/06) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: DolphinDolphin Git 2606-360 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: DuckStation DuckStation Git (2026/09/06) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

EmuCR: EKA2L1 EKA2L1 Git (2026/09/06) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

EmuCR: PPSSPPPPSSPP Git (2026/09/06) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: Citron Citron-NEO Git (2026/09/06) is released. A reincarnation of the now gone yuzu emulator; stripped down to the bare minimal requirements.

EmuCR: WiiUCEMU Graphic Packs v981 is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

SugarBox v2.1.1 is released. Sugarbox is a new emulator for the Amstrad CPC family.

Crossrunner v1.2 is released. Crossrunner is an Apple IIGS emulator and cross development environment. It features cycle accurate emulation with a user friendly interface.