EmuCR Feeds
Email Us

EmuCR: Cen64Cen64 Git (2013/09/12) is compiled. Cen64 is a Cycle-Accurate Nintendo 64 Simulator.

Cen64 Git Changelog:
- Update rsp ref. …
* Fix a latent RSP bug.
- Update vr4300 ref.
- Update submodule refs. …
* Several bugfixes.
- Update ref that fixed a RSP bug.
- Update refs; several performance improvements.
- Update README.md per Issue #2.
- Fix build issues, update refs again. …
* Merge latest commits from angrylion.
* Apply micro-optimizations to the VR4300.
- Use pkg-config for flags/libs on nix, update refs.
- Another wave of updates. …
* Overhaul a good chunk of the memory system design.
* Add support for various instructions in VR4300.
* 'Unstick' some games by lying about audio support.
* Squash some bugs.

Download: Cen64 Git (2013/09/12)
Source: Here

29 Comments:

  1. You must have a 64bit OS, and be using a CPU with SSSE4 or AVX.

    ReplyDelete
  2. http://i60.fastpic.ru/big/2013/0912/b3/1e49cc2a317345cedeb9f2e27ef9d4b3.jpg

    ReplyDelete
    Replies
    1. That's using SSE4.1, not SSSE4 (2 S'es not 3), so it wont work.
      @titolami - I only have an old AMD CPU (only supports SSE2) so IDK if emucr's compile works.

      Delete
    2. This comment has been removed by the author.

      Delete
  3. http://i.tinyuploads.com/Pu2stB.png this is mine

    ReplyDelete
  4. This comment has been removed by the author.

    ReplyDelete
  5. I GET UNNEXPECTED STATE, after using command line,


    CAN SOMEBODY TELL ME WHAT IS THE EXACT COMMAND LINE WITH MINGW-BUILDS ????????


    PLUS ON WINDOWS SHOULD I INSTALL mingw-builds with ( posix or win32 ) thread, or does it change anything at all.

    ReplyDelete
    Replies
    1. installed does not work (

      First, set the POSIX then removed, then set the Win32) does not work (

      Delete
    2. POSIX http://i59.fastpic.ru/big/2013/0913/9c/bbc3cd1fca1760d99a16de0cdfd5ee9c.jpg

      Win32 http://i59.fastpic.ru/big/2013/0913/4c/8229e60b5690e6da388f0a797b953f4c.jpg

      Delete
  6. http://i57.fastpic.ru/big/2013/0913/fd/a98d2a2bb3f7286ba77f1570c25df3fd.jpg

    ReplyDelete
  7. I'm MM.

    Depending on how emucr built in, you either need a CPU with SSSE3 (note that SSE3 is _not_ sufficient), or SSE4.1. As of now, there's no way to tell which way it was built without looking at the binary code.

    If it was built with SSE4.1 support, then CPUs only providing SSSE3 support will not work.

    There's also currently a large number of ROMs that do not work. I'm constantly trying to improve these day by day.

    All ROMs must be in native Z64 format or they will fail CRC checks. If anything deviates from how it would be run on the console, it _will not boot_.

    The exact like for starting CEN64 would be:
    cen64.exe pifrom.bin a-n64-rom.z64

    ReplyDelete
    Replies
    1. I'm not going SSE4.1 (
      http://i60.fastpic.ru/big/2013/0912/b3/1e49cc2a317345cedeb9f2e27ef9d4b3.jpg

      Delete
    2. he, too, will not go?http://i.tinyuploads.com/Pu2stB.png

      Delete
    3. If you choose the setting that POSIX or Win32?

      Delete
  8. Your CPU has meets the minimum requirements. Just start like so:
    cen64.exe pifrom.bin name-of-rom.z64

    This assumes that cen64.exe, pifrom.bin and name-of-rom.z64 are all in the same directory.

    ReplyDelete
  9. This comment has been removed by the author.

    ReplyDelete
  10. Everything is correct now. You will need to find pifrom.bin and type Cen64.exe pifrom.bin zelda.z64 from CMD and it will work but zelda isnt work yet after n64 logo. :)

    ReplyDelete
  11. This isn't gonna fry my 3rd gen Core i5 3570 is it?

    ReplyDelete
  12. Keep up the good work, maybe one day I won't need a real N64 to enjoy this lovely system in all its splendor without having to deal with glitches, crashes and bugs.

    That day will be amazing.

    ReplyDelete
  13. is there a way to creat a bat so i can add the -multithread thing, but instead of putting in the .bat file the name of the game, just drag and drop the .z64 file to the bat?

    ReplyDelete

Can't post a comment? Try This!