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EmuCR: BizHawkBizHawk SVN r6356 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r6356
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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r6355
Database.cs - make the big ol switch more readable by grouping some things and using sane spacing
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r6354
Play Movie - don't crash on headers with duplicate keys, don't throw an exception when movie files to parse
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r6353
Play Movie - clean up some code before I go fixing things
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r6352
Who made my Play Movie dialog code into spaces?
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r6351
Genesis Tile Viewer - same stuff as other tile viewers
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r6350
PCE Tile Viewer - save screenshot file menu items, autoload and other tool options, add to toolbox
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r6349
SMS - Vdp Viewer - save screenshot to file menu items
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r6348
Add Sms Vdp Viewer to toolbox
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r6347
SMS VDP Viewer - icon, autoload, misc tool settings
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r6346
Lua - joypad.get() strongly type the controller parameter to nullable int
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r6345
Lua - also fix client.frameskip()
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r6344
Lua - fix client.setwindowsize() and client.speedmode()
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r6343
silly formatting fix from last commit
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r6342
Atari 2600 - some progress on mapper 4A50, but it still doesn't work
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r6341
PCD CDL - remove todo
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r6340
PCE: fix CDL loading
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r6339
meh, slight tweak to that commit
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r6338
Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods
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r6337
N64 Virtual Pad - only tab stops on analog boxes
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r6336
Using Save/Load Slot X hotkeys should update the currently selected slot
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r6335
PCE CDL - center parent, add to toolbox
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r6334
CD CDL - drag and drop, implement save menu item, prevent some more nags
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r6333
PCE CDL - remember window position and size, restore defaults, make Open and Save file dialogs look pretty, don't enable save as menu item if no cdl started since it nags you if you choose it
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r6332
PCE CDL - some cleanups like icons and shortcut keys on menus, Recent menu, autoload, other misc tool options
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r6331
PCE Icon for PCE tool dialogs
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r6330
Atari 2600 - some ground work for the AR mapper, doesn't yet do anything
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r6329
Atari - failed attempt to implement mapper CM (Compumate)
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r6328
Atari 2600 - some ground work for DPC+, but still not implemented
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r6327
Atari 2600 - implement mapper FE
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r6326
Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one.
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Download: BizHawk SVN r6356
Source: Here



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