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MAMEMAME Git (2015/01/25) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* fixed unterminated strings in powerpc debugger (nw)
* i386: add disassembly of opcodes MOVHLPS and movLHPS (nw)
They differentiate from movlps and movhps by bits 7-6 of the modrm byte
* SDL keeps adding SDL_HINTs with every patch release. [qmc2]
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Merge pull request #116 from p1pkin/model2
model2.c: Zero Gunner and Pilot Kids protection and keys
* model2.c: Zero Gunner and Pilot Kids protection and keys
* More code alignment (windows/sdl). (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* (nw)
(nw)
* gamelist additions and subtractions (nw)
gamelist additions and subtractions (nw)

Download:MAME Git (2015/01/25) x86
Download:MAME Git (2015/01/25) x64
Source: Here



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