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EmuCR: UME UME Git (2015/01/25) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* fixed unterminated strings in powerpc debugger (nw)
* i386: add disassembly of opcodes MOVHLPS and movLHPS (nw)
They differentiate from movlps and movhps by bits 7-6 of the modrm byte
* SDL keeps adding SDL_HINTs with every patch release. [qmc2]
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Merge pull request #116 from p1pkin/model2
model2.c: Zero Gunner and Pilot Kids protection and keys
* model2.c: Zero Gunner and Pilot Kids protection and keys
* More code alignment (windows/sdl). (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* (nw)
(nw)
* gamelist additions and subtractions (nw)
gamelist additions and subtractions (nw)

Download: UME Git (2015/01/25) x86
Download: UME Git (2015/01/25) x64
Source: Here



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