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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/04/12) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #467 from nicolasnoble/ps1-packer
* Making azure pipelines happy.
* Adding -shell support.
* Basic features working.
* Work in progress.
* Windows build.
* Skeleton for ps1-packer.
* Merge pull request #469 from nicolasnoble/cube-fix
* Fixing the cube compilation, *again*
* Merge pull request #468 from nicolasnoble/pc-edit
* Adding the ability to modify $pc

PCSX-Redux Git (2021/04/12) x64 : 1fichier anonfiles bayfiles tusfiles uptobox zippyshare

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