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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/08/01) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #947 from nicolasnoble/spu-psxhw-fix
* Fixing PSXHW's SPU access, and cleanup.
* Merge pull request #948 from johnbaumann/main
* Fix interrupt scaler screen

Download:
PCSX-Redux Git (2022/08/01) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain zippyshare
Source:Here



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