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EmuCR: Denise Denise v2.0 is released. Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge, tape and prg files are supported and features like savestates are not available. My motivation for this project is understanding how it works and write clean and easy readable code.

Denise v2.0 changelog:
add Amiga emulation
A1000 (OSC/ICS), A500 (Full OCS), A500 (ECS Agnus, OCS Denise)
RGB or S-Video with PAL/NTSC color encoding, border cropping
support all global features like: runAhead, savestates, G-Sync, configs, Warp, JIT polling, shader
up to 4 disk drives with acceleration option
Chipram, Slowram, Fastram
list disk content in UI
AROS firmware is preinstalled
motor controlled auto warp
drive sounds
support custom frequencies like B.C. Kid (56.4 Hz)
if you only want to use one of the two emulators, Amiga or C64 core can be hidden
emulator now boots automatically after power on
Splash screen can be disabled
emulator remembers which core was used last
disk swapper can be filled faster due to multiple selection of files
files from archives can also be added quickly
if requested disk swap position is not prepared, emulator guesses the disk based on requested position and the currently inserted disk
windows: prevent App minification when focus loss in fullscreen
C64: add option to combine Virtual Device Traps (instant load first file) with floppy speeder
C64: improve drive motor controlled auto warp
add option to stop auto warp when software requests input, because
some games stop drive motor too late and warp runs too long, what could lead to the loss of a life
C64: support magicdesk CRT's with broken header
C64: fix runahead slowdown with REU/GeoRAM when using a lot of memory, e.g. REU 16 MB
Mice and other mouse-controlled devices, such as Lightguns, can now be configured with one click

Download: Denise v2.0
Source:Here



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