PCSX-Redux Git (2025/01/12) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1840 from nicolasnoble/doxygen
* Fixing typo.
* Trying to automate Doxygen website generation.
* Merge pull request #1839 from nicolasnoble/psyqo-improvements
* Adding ceil and floor to fixed point class.
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2025-01-12
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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