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EmuCR: MesenMesenCE Git (3026/05/28) is released. Mesen is a multi-system emulator for Windows, Linux, and macOS. It supports NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-managed fork based on Mesen2, created to maintain and expand this emulator into the future.

MesenCE Git Changelog:
* NES: Add caching to sprite processing for performance (#148)
* NES: Misc. performance improvements (#144)
* NES: Implement accurate sprite shifters & allow sprites on scanline 0 (#141)
* NES: Improve CPU read performance for most common case (#145)
* GBA: Fixed SWP operation order (should be Read->Write->Idle) (#147)
* GBA: Fixed DMA never actually running when constantly re-triggered before it can start (#146)

Download: MesenCE Git (3026/05/28)
Source:Here



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