PCSX2 v2.9.61 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
PCSX2 Changelog:
* Qt: Preserve game list column widths across relayouts
* Qt: Allow customizing toolbar actions
* GS/HW: Fix DirectX Shader Compiler type warning in CAS
* GS/DX12: Support SM6.5
* GS/DX: Prefix log message
* Deps: Add DirectX Shader Compiler
* GS: Roll back to dx11 as default for haswell/broadwell again.
* Debugger: Add placeholder text to the log field in breakpoint window.
* Debugger: Prevent onVMActuallyPaused from refreshing the breakpoint list while actively editing the description field.
* Debugger: Merged memcheck log and instrumentation into Log When Hit. Add breakpoint handling to psxDynarecMemcheck function. Add fix for window refreshing clobbering inputs in the breakpoint list.
* Debugger: Add instrumentation feature.
* Debugger: Add max breakpoint hit counter. Add UI for instrumentation.
* Build: Dont run detect_ page_size if cross-compiling
* Build: Make use of CMAKE_SYSTEM_PROCESSOR
Download: PCSX2 v2.9.61
Source: Here
2026-09-18
Tags:
Console,
Official_Build,
PCSX2,
PS2

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