DuckStation Git (2026/05/25) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
DOSBox-Staging Git (2026/05/25) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
DOSBox-X Git (2026/05/25) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.
Dolphin Git 2603-389 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
PPSSPP Git (2026/05/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
3Beans (2026/05/25) is released. 3Beans emulates the 3DS at a low level, which means that it runs the entire OS as if it were on real hardware. It can boot the home menu and play cartridge-based games, but it's still young and has plenty of issues. It's currently fully interpreted and software-rendered, which makes it portable but slow. If the project matures enough, I might try to incorporate hardware acceleration or high-level elements to achieve reasonable speeds.
IBMulator v0.20 is released. IBMulator is a free/libre and open source PC emulator focused on the IBM PS/1 line of computers, able to run with the original ROM. The goal is not just to develop yet another emulator, but also to create a faithful simulator with the look and feel of the real machines, hdd and floppy drive noises included.
RPCN v1.8.7 is released. RPCN is a server that implements multiplayer functionality for RPCS3. It implements rooms which permit matchmaking, scoreboards, title user storage(ie cloud saves), etc. All the settings and their descriptions are in rpcn.cfg.
Xenia Edge Git (2026/05/25) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.
Tsugaru (2026/05/22) is released. It is an emulator of legendary Fujitsu FM TOWNS computer. The goal is to emulate model II MX, which was the last computer I pledged allegiance. Also I am trying to find and document undocumented features of FM TOWNS system as much as possible while writing the emulator.
PadForge v3.2.4 is released. Modern controller mapping utility for Windows. Maps any controller, keyboard, or mouse to virtual Xbox 360, DualShock 4, custom DirectInput, or MIDI controllers via ViGEmBus, vJoy, and Windows MIDI Services that games and applications see as real hardware.
NC2000 (2026/05/22) is released. Retro device wqx nc2000/nc2600 emulator, which emulates a 6502 SoC and peripherals. The emulator runs firmware dumped from physical device. nc2000/nc2600 is a series of 6502-based portable computer
Xenia Edge Git (2026/05/24) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.
Commodore 64 Emulator v0.8.0.0-alpha is released. A Commodore 64 emulator written in modern C++, built with SDL2 and designed around two priorities:Accuracy-first emulation (with a strong focus on real hardware behavior over “good enough” hacks); Debuggability (integrated monitor, break/watchpoints, and visibility into what the machine is doing). This project is actively under development; expect rough edges and incomplete features.

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